I had trouble getting native CPU scaling to work on 3,1. I've switched to your DSDT. I haven't noticed any difference functionally, but it sure is nice to have one that doesn't generate compile errors. Any changes I should be aware of, having switched? Native support for anything I was using kexts for previously? As for graphics, I'm not seeing any real performance drop since SL. Mission Control is choppy, and so is resizing windows once they're bigger than 1024x800 or so. Maybe I'm accustomed to slow OSX performance, since it's been pushing 1920x1080 this whole time. Still not one graphics glitch. 100% correctly displays everything. I don't have any kexts that should be making me run glitch free. Just the usual voodoo items, and the ones from vmware fusion.